JavaFX Utils

PressAndPassAnimation

Component to help implement animation based on onMouseEntered, onMouseExited, onMousePressed and onMouseReleased.

This component works as a composite between PassAnimation and PressAnimation.

Constructors

	public PressAndPassAnimation(	T node,
		EventHandler<? super MouseEvent> onPress,
		EventHandler<? super MouseEvent> onRelease,
		EventHandler<? super MouseEvent> onEnter,
		EventHandler<? super MouseEvent> onExit,
		boolean keepOldHandlers	)
					
	public PressAndPassAnimation(	T node,
		EventHandler<? super MouseEvent> onPress,
		EventHandler<? super MouseEvent> onRelease,
		EventHandler<? super MouseEvent> onEnter,
		EventHandler<? super MouseEvent> onExit	)
					
	public PressAndPassAnimation(	IComponent<T> component,
		EventHandler<? super MouseEvent> onPress,
		EventHandler<? super MouseEvent> onRelease,
		EventHandler<? super MouseEvent> onEnter,
		EventHandler<? super MouseEvent> onExit,
		boolean keepOldHandlers	)
					
	public PressAndPassAnimation(	IComponent<T> component,
		EventHandler<? super MouseEvent> onPress,
		EventHandler<? super MouseEvent> onRelease,
		EventHandler<? super MouseEvent> onEnter,
		EventHandler<? super MouseEvent> onExit	)
					

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